Submissions
Submission Preparation Checklist
All submissions must meet the following requirements.
- The submission has been prepared in accordance with the journal's Instructions for Authors and follows all the journals' policy requirements.
- The submission file is in Microsoft Word format.
- All co-authors must be included at the time of submission with valid e-mail addresses.
- No part of the manuscript has been, or will be, published elsewhere nor is under consideration for publication elsewhere.
- The submitted paper contains no proprietary material unprotected by patent or patent application.
- The submitted paper contains no plagiarism/copying and fraudulent data.
Topic: Software Design and Program Development
Software Design and Program Development play a key role in the software development process. Different methods are used for architecture design and detailed design evaluation. The topics include but are not limited to:
Computer programming languages and programming | Parallel programming | |
Software structure design | Software quality assessment | |
Software analysis methods and tools | Debugging | |
Software requirements analysis | Application Testing and Design | |
Test case design and execution | Testing Application Vulnerabilities | |
Software modeling and analysis | Software testing in IoT (Internet of Things) | |
Software design and estimation | Importance of agile and DevOps principles | |
Software frameworks and architectural | Security testing tool | |
Architectural and design patterns | Software testing, diagnosis, and validation | |
Software process models | Design principles | |
Project management | Software performance | |
Software testing to combat cybersecurity and risk compliance | Machine learning and artificial intelligence to enhance automated software testing |
Topic: Machine Learning in Computer and Information Systems
Machine learning is the process of a computer modeling human intelligence, and autonomously improving over time. Machines are able to make predictions about the future based on what they have observed and learned in the past. The topics include but are not limited to:
Logistic Regression | Decision Tree | |
k-Means | Nearest Neighbors | |
Principal Component Analysis | Hierarchical Naïve Bayes | |
Random Forest | Support Vector Machine | |
Reinforcement learning | Unsupervised learning | |
Supervised learning | Deep learning | |
Self-Organizing Maps | Topic model | |
Dimensionality reduction | Artificial Neural Networks | |
Deep Neural Network | K-nearest neighbor | |
Linear regression | Canonical correlation analysis |
Topic: Application of Virtual Reality and Augmented Reality Technologies in Inte
Virtual reality is an advanced computer simulation experience technology that uses posture tracking and 3D computer drawing technology and various intelligent virtual display devices to provide users with an immersive feeling of the virtual world and allow users to interact with each other in a manually created real world. The main features of virtual reality are identified as spatial conception, perception comprehensiveness, and information interaction. Virtual reality typically incorporates auditory and video feedback, but may also allow other types of sensory and force feedback through haptic technology. These features are generally applied across different fields, such as environmental design, architecture, public art design, and other industries. a wide range of topics including, but not limited to:
♦ Original research studies of Virtual Reality, Augmented Reality, Mixed Reality, extended reality and Computer vision techniques, Computer graphics techniques, Immersive analytics and visualization techniques, and applications
♦ Development and evaluation of systems, tools, techniques, and software that advance the field, including display technologies, Head Mounted Displays, simulators, and immersive displays.
♦ Haptic technologies, including novel devices, interaction, and rendering, Haptic and tactile interfaces, wearable haptics, passive haptics, pseudo haptics
♦ Interaction management, including gesture control, eye gaze, biosensors, biofeedback, Human-computer interaction for VR/AR/MR/ER, Audio interfaces, Brain interface, Multimodal/cross-modal interaction, and perception and wearables
♦ Tracking technologies, motion capture, 3D spatial sound, virtual smell, Tracking and sensing, and virtual taste
♦ VR/AR/MR/ER in medicine, including training, surgical simulation, rehabilitation, and tissue/organ modeling.
♦ Impactful and original applications and studies of VR/AR/MR/ER’s utility in areas such as manufacturing, business, telecommunications, arts, education, design, entertainment, and defense
♦ Research demonstrating new techniques and approaches to designing, building, and evaluating virtual and augmented reality systems
♦ Original research studies assessing the social, ethical, data, or legal aspects of VR/AR/MR/ER
Topic: Internet of Things (IoT) in Smart Systems and Applications
The Internet of Things (IoT) plays a crucial role in the development of smart systems and applications. It encompasses a variety of technologies that enable the connection and communication between everyday objects and digital services. This topic aims to explore the latest progress, challenges, and opportunities in the field of IoT, including but not limited to:
♦ IoT Platforms and Protocols: Including standards, interoperability, and security mechanisms.
♦ Sensing and Actuation Technologies: Advanced sensors, actuators, and edge computing solutions.
♦ Data Management and Analytics: Techniques for managing and analyzing large-scale IoT data.
♦ Smart City Solutions: Infrastructure, energy management, transportation, and urban planning.
♦ Healthcare Applications: Wearable technologies, remote monitoring, and telemedicine.
♦ Industrial IoT (IIoT): Factory automation, predictive maintenance, and supply chain optimization.
♦ Agriculture and Environmental Monitoring: Precision farming, water management, and ecosystem monitoring.
♦ Privacy and Security: Privacy-preserving mechanisms and secure communication protocols.
♦ Energy Efficiency and Sustainability: Energy harvesting, green IoT, and sustainable practices.
♦ User Experience and Human Factors: User-centric design, usability, and acceptance.
Selected Papers from Conferences
This section will publish selected papers from conference.
Copyright Notice
For articles published in JAIT, copyright will be retained by the authors. Articles are licensed under the Creative Commons Attribution License (CC BY-NC-ND 4.0), which permits use, distribution and reproduction in any medium, provided that the article is properly cited, the use is non-commercial and no modifications or adaptations are made.
In exceptional circumstances, articles may be licensed differently. If you have a specific condition (such as one linked to funding) that does not allow this license, please mention this to the editorial office of the journal at submission.
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Permissions for Reproducing Published Material in Your Work
Authors are responsible for obtaining permission to reproduce any published material (figures, schemes, tables or any extract of a text) which does not fall into the public domain, or for which they do not hold the copyright. Permission should be requested by the authors from the copyright holder (usually the Publisher, please refer to the imprint of the individual publications to identify the copyright holder). The copyright holder may give you instructions on the form of acknowledgment to be followed; otherwise, follow the style: "Reproduced with permission from [author], [journal title]; published by [publisher], [year], [reference number].” at the end of the caption of the Table or Figure.
In order to avoid unnecessary delays if the publication process, authors should start obtaining permission as early as possible. When submitting your article, please upload the permission together with the rest of your files.